Clash Royale updates: New Goblin Cage building card announced

Clash Royale update

Welcome to our Clash Royale update hub! We’ll be collecting all the official balance changes and updates for Clash Royale as they’re released by the Finnish giant Supercell.

If you’re a hardcore Clasher, be sure to bookmark this page to stay up-to-date on the latest buffs, nerfs, new game modes, and new cards for Clash Royale. Below you’ll find the most recent update, followed by a list of new cards from this season. Previous Clash Royale updates can be found at the end of the page.

Cycle your way through some of our other Clash Royale content:


Clash Royale update: The latest


Clash Royale Goblin Cage update

Release date: May 16, 2019.

Clash Royale is finally getting a new building card, and it’s a new concept for the three-year-old game. Goblin Cage is a 4-elixir building that lasts just 15 seconds, and upon death spawns yet another new troop: Goblin Brawler.

Goblin Brawler is a medium-hitpoint troop with enough damage and speed to take down attackers. Goblin Cage can be found in-game, but won’t be available until June 3. Expect another event in the coming weeks with the chance to unlock this new card early!


Clash Royale: New cards

One of the secrets to Clash Royale’s success is the constant updates, changes, and new cards. A single new card can open up tons of great deck possibilities, and add some longevity to the title released way back in 2019. The most recently added cards and their subsequent buffs/nerfs from each Clash Royale update are listed below.

Clash Royale new card Gobllin Cage

Goblin Cage

When the Goblin Cage is destroyed, a Goblin Brawler is unleashed into the Arena! Goblin Brawler never skips leg day.

Release date: June 3, 2019.

  • 4-elixir rare available in Spooky Town or higher.
  • Building has low hitpoints and lasts just 15 seconds.
  • When destroyed, spawns Goblin Brawler.
  • Goblin Brawler is very fast and deals high damage, but with middling hitpoints.

Clash Royale new card earthquake

Earthquake

Deals Damage per second to Troops and Crown Towers. Deals huge Building Damage! Does not affect flying units (it is an EARTHquake, after all).

Release date: April 15, 2019

  • 4-elixir Rare available in Jungle Arena or higher.
  • Works like Poison spell.
  • Does not affect air troops.
  • Deals 400% damage to buildings.
  • Deals 100% damage to Princess and King Towers.
  • Slows affected enemies.

Wall Breakers new card Clash Royale

Wall Breakers

A daring duo of dangerous dive bombers — nothing warms a Wall Breaker’s cold and undead heart like blowing up buildings.

Release date: February 26, 2019

  • 3-elixir Epic available in Spooky Town or higher.
  • Like their Clash of Clans counterpart, runs at buildings and explodes.
  • Spawns two Wall Breakers, which can be split.
  • Explosion does area damage, and will damage nearby troops.
  • Very fast move speed but low hitpoints.

Wall Breakers buffs

  • (4/4) Hit speed reduced to 1.2 seconds (down from 1.5).
  • (5/6) Attack range increased to 500 (up from 250).
  • (5/6) Attacks now damage nearby troops.

Ram Rider Clash Royale new card Supercell

Ram Rider

Her bola snares enemy troops while Ram heads for the nearest building! Rams and Hogs don’t mingle at parties…

Release date: December 25, 2019

  • 5-elixir Legendary available in Hog Mountain or higher.
  • Like the Hog Rider, Ram Rider can jump over the river.
  • Ram Rider charges like the Battle Ram, but does not explode upon impact.
  • The Rider has an independent ranged attack that hits air and ground units.
  • Rider’s bola attacks deal minimal damage but snare enemies for 2 seconds.
  • Rider’s snaring bola can be chained to perma-snare large troops.
  • Unlike Goblin Giant, Ram Rider does not spawn any units upon death.

Electro Dragon new card clash royale Supercell

Electro Dragon

Spits out bolts of electricity hitting up to three targets. Suffers from middle child syndrome to boot.

Release date: November 9, 2019

  • 5-elixir epic available in Electro Valley and higher.
  • Like the Electro Wizard, shoots lightning that stuns and chains to 3 targets.
  • Unlike the Electro Wizard, hitting only one target does not increase damage.
  • Not as tanky as the other dragon troops.
  • Can chain to awaken the King Tower if not careful.

Electro Dragon nerfs

  • (12/3) Electro Dragon hit points reduced 5%.
  • (12/3) Electro Dragon first attack comes out slower.

Goblin Giant new card clash royale Supercell

Goblin Giant

This jolly green Goblin Giant stomps towards enemy buildings. He carries two Spear Goblins everywhere he goes. It’s a weird but functional arrangement.

Release date: September 5, 2019

  • 6-elixir epic available in the Jungle Arena and higher.
  • Like the classic giant, targets only buildings.
  • Moves faster than giant (medium vs slow).
  • Much lower hp than the other giants, but good at solo pushing.
  • Two Spear Goblins strapped to his back target other cards independently.
  • Upon death, the spear goblins jump out of his backpack and continue fighting.

Goblin Giant buffs

  • (10/1) Hitpoints +6%.
  • (1/7) Hitpoints +3%.
  • (1/7) Spear Goblin range increased.

Clash Royale update history


Clash Royale May update overview

Release date: May 6, 2019

Fans of the hard-hitting Three Musketeers can rejoice, because Supercell is partially rolling back the nerf pushed out in February’s Clash Royale update. They now cost 9 Elixir once again, but retain the small damage buff. To counteract their strength, they take significantly longer to deploy.

The rest of the balance changes are buffs, so expect to see some changes in the meta. Most notably the Dark Prince and Wall Breakers received changes that should improve their use and win rates.

Clash Royale May update patch notes

Buffs

  • Three Musketeers now cost 9 Elixir (down from 10).
  • Wall Breakers attack range doubled to 500 (up from 250).
  • Wall Breakers now damage troops upon explosion.
    • No damage upon death.
  • Goblin Barrel deploy time reduced to 1.1 seconds (down from 1.2 seconds).
  • Princess projectile speed increased to 600 (up from 450).
  • Dark Prince attack range increased to 1250 (up from 1050).
  • Dark Prince splash range increased to 1250 (up from 1000).
  • Bomber hitpoints increased by 28%.

Nerfs

  • Three Musketeers deploy time increased to 3 seconds (up from 1 second).
  • Three Musketeers deploy individually.
    • .15 second delay between deployment (up from 0).

Clash Royale April Update Overview

Release date: April 15, 2019

The April Clash Royale Update is a big one, adding tons of features and a new card. The newly added Trophy Road rewards players as they climb the ladder, allowing you to choose the rewards that suit your playstyle. For long time players, these rewards will be unlocked immediately. Free stuff!

Several game modes have also been added, including one that spawns dragon troops in the middle of the map. Supercell has also added the first new Clash Royale card since February’s Wall Breakers, and it’s a spell! The Earthquake card is similar to Poison, but cheaper and limited to ground troops.

Clash Royale April Update Patch Notes

Trophy Road

  • Unlocks rewards as you gain trophies.
  • Players choose rewards that suit their playstyle.
  • Rewards include gems, chests, gold, cards, trade tokens, and emotes.
  • Rewards available to both new and existing players.
  • Each time a new arena is unlocked, a one-time 24 hour chest speed up boost is available.
  • Unlocking a new arena activates a trophy gate, meaning players cannot descend to a lower arena.
  • Upon reaching 4000 trophies, players remain in the Legendary Arena forever.
  • League chests replaced with end of season rewards.

New game modes

  • Mega Deck
    • Create a deck with 18 cards.
  • Dragon Hunt
    • Destroy the egg in the middle of the arena to spawn a random dragon.
  • Elixir Capture
    • Collect Elixir on the bridges.
    • Destroy the Elixir collector to receive 2 Elixir.

New card: Earthquake

  • 3-elixir spell.
  • Deals 400% damage to buildings.
  • Deals 100% damage to Princess and King Towers.
  • Does not affect flying units.

New prestige levels

  • Rocket
  • Goblin Hut
  • Knight
  • Balloon
  • Zappies
  • Skeleton Army
  • Barbarian Hut
  • Skeleton Barrel
  • Magic Archer

UI changes

  • Event tab added.
    • Contains challenges, limited time game modes, and global tournaments.
  • Home UI cleaned up.
  • News Royale now links to live esports events.
  • Quest progress now located in Battle tab.

Balance changes

  • Clone radius reduced to 3 (down from 4).
  • 2v2 battles now have 3 minute overtime.

Other changes

  • Exclusive emotes have a legendary border.
  • Shop emotes rotation adjusted.
  • New card images for Mortar, Tesla, and Goblin Hut.
  • Clan Members now show time last seen online.
  • Supercell ID features added.
  • Various bugs and crashes fixed.

Clash Royale update: April balance update overview

Release date: April 1, 2019

The April Clash Royale update is here, and it’s no April Fools joke! Witch is getting a huge buff that puts here more in line with her melee peer Nightwitch. She will now spawn three skeletons upon defeat. Expect witch to make a lot more appearances in your matches.

A few other cards received minor nerfs, including the popular Flying Machine and Bandit troops. Goblin Hut was buffed as a response to the surging use of Lava Hound, although it’s not clear whether or not that will have the intended effect.

Clash Royale April balance update patch notes

Buffs

  • Witch now spawns three skeletons upon death.
  • Giant Skeleton first attack improved to .3 seconds (down from .5 seconds).
  • Giant Skeleton mass increased to 18.
    • Now matches Giant and Golem.
  • Goblin Hut spawn speed improved to 4.5 seconds (down from 4.75 seconds).
    • Now spawns one extra Goblin over time.

Nerfs

  • Flying Machine hit speed reduced to 1 second (down from 1.1 seconds).
  • Ram Rider’s Bola now slows 85% (no longer immobilizes).
  • Bandit Hitpoints reduced by 4%.

Clash Royale update: March update overview

Release date: March 4, 2019

After introducing a number of new features in the February update, the Clash Royale March update mostly consists of minor tweaks and balance changes. The only major change relates to one of Clash Royale’s oldest troops: Barbarians.

The base Barbarian card now spawns five troops with slightly reduced hitpoints. This should boost their use and win rates, while having the side effect of nerfing other cards that spawn Barbarians, like the Barbarian Barrel, Barb Hut, and Battle Ram.

With yet another card that spawns five troops in the game, Supercell has also revisited how these troops spawn. Several swarm cards now feature a delayed spawn time, changing the way they interact with splashing troops. The same change was made to Minion Horde last year.

Clash Royale March update patch notes

Barbarian update

  • Barbarian hitpoints decreased by 13%.
  • Barbarian card now spawns 5 Barbarians (up from 4).
  • Hitpoint change affects all other Barbarian spawning cards:
    • Barbarian Barrel.
    • Barbarian Hut.
    • Battle Ram.

Buffs

  • Wall Breakers hit speed decreased to 1.2 (down from 1.5).
  • Bomb Tower now explodes on death, dealing 2x are damage.
  • X-bow hitpoints increased 4%.

Nerfs

  • Several cards now spawn troops one at a time, .15 seconds apart:
    • Barbarians.
    • Bats.
    • Goblin Gang.
    • Rascals.

That’s it for our Clash Royale update hub. Be sure to bookmark this article, as we’ll update it over the next few weeks and months with the latest releases. 

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