Who doesn’t love a good non-lethal run? It both challenges the player as well as reconstructs the violent norms by which most video games operate. How about an extra hard difficulty run? Most of the time it’s just a way for someone to brag about what they’ve accomplished, and for good measure, as I’m still proud of my survivor difficulty with no Vita-Chambers run in the first BioShock.
What if we combined a non-lethal and hardest difficulty run and threw them into the^( ? Well, you’d have Rhetam’s run in Fallout: New Vegas with his character “Sweetie.”