At one level PUBG accounted for ten % of everybody on Steam.
In early August, PlayerUnknown’s Battlegrounds ^(http://www.appmarsh.com/playerunknowns-battlegrounds/) surpassed 500,000 concurrent avid gamers on Steam, which led me to surprise ^(http://www.appmarsh.com/playerunknowns-battlegrounds-breaks-500000-concurrent-players-on-steam/) if long-time chart champ Dota 2 could be dealing with a real danger to its place on the most sensible of the heap. Now not lengthy after, the solution got here again a powerful “sure,” as PUBG very convincingly seized the crown ^(http://www.appmarsh.com/playerunknowns-battlegrounds-has-passed-1-million-concurrent-players/), after which lower than per week later stomped out ^(http://www.appmarsh.com/playerunknowns-battlegrounds-beats-dota-2s-highest-concurrent-player-record/) Dota 2’s all-time report of 1.29 million avid gamers.
For those who had been questioning, it is not slowing down. PUBG broke 1.4 million concurrents on September 22, after which hit a brand new all-time top of 1,523,179 concurrent avid gamers one day later, in step with Steam Charts ^(http://steamcharts.com/app/578080). Additionally it is nonetheless promoting like gangbusters: SteamSpy ^(http://steamspy.com/app/578080) estimates that it is moved some other two million copies, give or take, because it broke the ten million gross sales mark on September 5 ^(http://www.appmarsh.com/playerunknowns-battlegrounds-has-sold-over-10-million-copies/).
And believe this: Round the similar time that PUBG handed 500,000 concurrents, Valve introduced that Steam used to be rocking about 14 million concurrent ^(http://www.appmarsh.com/steam-has-an-average-of-14-million-concurrent-users-every-day/) customers each day, a host that not too long ago driven previous 15 million. PUBG at one level accounted for ten % of that determine all on its own.
Developer Bluehole not too long ago changed into embroiled in a pork with Epic Video games over Epic’s unlock of a PUBG-like Struggle Royale mode for its base-building shooter Fortnite. The studio clarified over the weekend ^(http://www.appmarsh.com/pubg-exec-clarifies-objection-to-fortnite-battle-royale-its-not-about-the-idea-itself-its-about-epic-games/) that its fear is not with the mode itself, however with the way in which Epic used the PUBG identify to advertise the sport, which it believes may just result in confusion: “There have been avid gamers like, ‘Oh it is cool, now we get to play PUBG in Fortnite’,” advertising and marketing and occasions supervisor Sammie Kang mentioned. For presently, a minimum of, I might say it does not appear to be they’ve an excessive amount of to fret about.
Thank you PC GAMER ^(http://www.appmarsh.com/playerunknowns-battlegrounds-breaks-15-million-concurrent-users/)