Space Hulk Deathwing (commonplace and EE) – 3-d-Vision Fix – Losti – V1.01

Space Hulk Deathwing – 3-d-Vision Fix – Losti – V1.0

***This repair was once made with DHR-Universal-Fix through Losti***
———LATEST 3-d-Vision-NV-Geforce Driver: 425.31———-
Special Thx is going to:

DHR – for UE4-UNIVERSAL FIX! – donate @ [email protected]

DarkStarSword  – for the whole thing you probably did for this small however great 3-d-Community and of motive your own strengthen!!! – donate or strengthen @


masterotaku      – for directing me along with his wisdom and be provide always for my questions!!!! THY MATE!!!! – donate @ [email protected]

Optional donation:

If you just like the repair and wish to give a contribution for extra long term fixes, you’ll donate to this PayPal account: [email protected]


— ~16 hr time of building later —                      


Latest Update: V1.01 – 30.06.2020

– unlock

1.  Fixed

– EVERYTHING arising with the UNIVERSAL Fix however with (DHR)
—–> Need adjustment of the repair for: 
– AutoDepthHUD (Losti)
– texture flickering (Losti)
– arrange decalls and outlines (would possibly some outlines left, name me for solving!) (Losti)

2.  Issues left

– not anything noticed, record should you to find some

You produce other problems? — please privide a screenshot and a savegame to [email protected]

3.  Download

– Space Hulk Deathwing – 3-d-Vision Fix – Losti – V1.01

4.  Introduction to get it running

– replica archive information to …GAMEDIRECTORYSpaceHulkGameBinariesWin64
– if one thing is flawed with the automobile intensity or HUD(UI), press F10 !!!!!!!!!!!!!!!!!!!!!!!!!!!

4.3  Ingame Settings

– ONLY USE AA @ low!!! Otherwhise you run into movement illness!!
– leisure is as much as you, should you cant are living with some minor flawed results, decrease subject material and/or visible impact quallity!

5.  Key Settings

5.1  Key Settings (Keyboard + Mouse Gameplay)

–  toggles LOW-DEPTH-PRESET for scenarios the intensity is just too prime (press to permit, press once more to disable and revert for your choosen intensity or usual intensity from the repair)

5.2  Key Settings (Controller Gameplay)


6.  Key Setting – Customization
—-only for extra complicated users—

If you don’t just like the settings the repair comes with, you must to find your individual likes:

– to look at your present convergence/separation set looking=1 in d3d11.ini

– trade constants/settings/keys and take a look at the lead to sport through urgent F10

6.1  3Dmigoto – Constants

—-only for extra complicated users—

– the repair comes with the next default consistent settings: — DO NOT CHANGE!!!!!!!!

;purpose indicator DO NOT CHANGE

6.2  Advanced Key Config
—-only for extra complicated users—

You can outline keys in [Constants] segment with:


Key = KEY 




– for opting for a key glance right here for exchange KEY with it ( windows/desktop/dd375731(v=vs.85).aspx)

– exchange CONSTANTX with the constants written above

– exchange XXX with a price, see above

– exchange SEPXX with a separation price, go away it = the separation you select through STRG+F3/4, no adjustments, 100 = 100%

– exchange CONVXX with a convergence price, go away it = the convergence you select through STRG+F5/6, no adjustments

Key Press Types:

– sort = hang ==> solely lively whilst conserving this key

– sort = toggle ==> permit/disable this atmosphere

– sort = cycle ==> cycles the settings by way of this key, e.g. SEPARATION = 100, 50 will cycle between 100% and 50% separation urgent this key

–if you could have extra settings you wish to have to outline it for each cycle step:

–means: if you wish to trade separation and you wish to have to make use of the similar consistent for each settings use:



– no definition = settings set on ON as soon as pressed the important thing

You too can trade any current key definitions converting the important thing in the back of key = within the d3dx.ini …. should you just like the atmosphere however need some other key for it.


– THANK you DSS for being in this earth 🙂
– THANK you DHR for UE4 common repair!!
– THANK you masterotaku for being in this earth 🙂
– Big due to Bo3bDarkStarSword, Flugan and all others fascinated by developing 3DMigoto; an ideal wrapper that permits us to mend our favourite DX11 video games in 3-d Vision!
– NVIDIA for developing 3-d-Vision as a tech!

Published by Marshmallow

Marshmallow Android is BT Ireland’s Head of Sales for Republic of Ireland domestic multi-site companies, indigenous MNCs and public sector accounts. He is responsible for the direction and control of all sales activity in the region. He has over 10 years management experience from high growth start-ups to more established businesses. He’s led teams in Ireland, India and China across various industries (ICT, On-Line Recruitment, Corporate Training and International Education).