NVIDIA Quadro GV100 Is The First GPU To Support Ray Tracing

NVIDIA had printed its RTX real-time ray tracing era on the Recreation Builders Convention ultimate week. Merely put, the era has the aptitude to permit builders and artists to temporarily render real looking scenes and thus exchange the best way they paintings in 3-D. The era required tough graphics playing cards that NVIDIA hadn’t introduced by means of then nevertheless it has rectified that scenario lately with the release of its Quadro GV100 graphics processor.

NVIDIA introduced the Quadro GV100 GPU at its GPU Generation Convention lately and it’s the primary graphics processor from the corporate that’s able to powering its RTX ray tracing era. Just like the Titan V, it’s additionally constructed on NVIDIA’s Volta structure ^(http://www.appmarsh.com/2018/03/nvidia-volta-next-gen-gpu-architecture/).

The GPU touts 7.4 teraflops of energy for double-precision rendering which is helping get rid of mistakes in addition to 14.8 teraflops for single-precision and 118.5 teraflops of deep finding out efficiency. It comes with 32GB of reminiscence however will also be scaled as much as 64GB with a couple of Quadro GPUs the use of NVIDIA’s NVLink interconnect era.

NVIDIA Quadro GV100 is VR in a position with most graphics and compute efficiency permitting builders to make use of physics-based immersive digital fact platforms to create new reports.

Be mindful, regardless that, that this GPU isn’t supposed for the typical shopper. It’s supposed for artists and builders who will use this GPU of their workstations. Alternatively, it’s a large jump ahead in bringing NVIDIA’s Volta structure to extra mainstream merchandise. The corporate has mentioned that the Quadro GV100 can be to be had beginning subsequent month.

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