Ubisoft delays multiplayer naval combat game Skull and Bones

Ubisoft delays multiplayer naval combat game Skull and Bones screenshot

It’s going to take a little longer to lift the anchor on Skull and Bones. This ship’s not quite ready to sail.

As part of its fiscal year report and projected outlook, Ubisoft has delayed Skull and Bones ^(http://www.appmarsh.com/assassin-s-creed-s-pirate-stuff-was-too-good-to-let-die-and-skull-bones-proves-it-443873.phtml). The stated reason was to “give itself more time to develop Skull and Bones to offer players an even more engaging experience.” It’ll now release sometime during the following fiscal year, which ranges from April 1, 2019 through March 31, 2020.

This delay was probably easy enough to predict. We’ve heard virtually nothing about Skull and Bones since its reveal at E3 last year. Its Assassin’s Creed IV: Black Flag-like multiplayer pirate combat has a strong and proven core, but it might be hard-pressed to carry an entire game. It sounds as if Ubisoft is retooling things so as to make it feel less bare bones (excuse the pun). If so, that’s something we’ll likely be introduced to at this year’s E3.

Author: Marshmallow

Marshmallow Android is BT Ireland’s Head of Sales for Republic of Ireland domestic multi-site companies, indigenous MNCs and public sector accounts. He is responsible for the direction and control of all sales activity in the region. He has over 10 years management experience from high growth start-ups to more established businesses. He’s led teams in Ireland, India and China across various industries (ICT, On-Line Recruitment, Corporate Training and International Education).

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